Discusses type fundamentals. Starts off by introducing primitive types and then quickly moves on to reference types and value types. By Jeffrey Richter, MSDN Magazine.
Describes the use of metadata for easy linking and loading of assemblies, the relationship between metadata and concepts such as IDL and type libraries, and the metadata hierarchy. By Matt Pietrek, MSDN Magazine.
Explains how resources are allocated and managed, then gives a description of how the garbage collection algorithm works. Also discussed are the way resources can clean up properly when the garbage collector decides to free a resource's memory and how...
Explains strong and weak object references that help to manage memory for large objects, as well as object generations and how they improve performance. In addition, the use of methods and properties for controlling garbage collection, resources for m...